This one is very tricky as you end up having 14 health instead of the usual 44 for the final boss. This is the build I won with but anything can work here. You can use it to clear the curse and then move on to more important items. Try to get an item that can be used more than once per turn and that doesn't remove a dice such as the Bump+. This episode can be slightly annoying but isn't difficult.
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